Trash became furniture. In real time. With maths.
A university project with Isabella, Max and Tom Esder, on the circular economy. The brief was to reuse waste material, so we started with a pile of scrap wood left from earlier carpentry work.
From scrap to geometry
Scan the scraps
Colleagues brought random pieces in different sizes. We scanned the face of every piece in 2D and fed the scans into Grasshopper.
Build the joint
The algorithm made clean 3D joint geometry from the scan data, and matched pieces that were never meant to fit together.
Pack the volume
Shape-packing along contours then fitted the scraps into volumes: chairs, walls and structures. The algorithm found order in chaos.
Built with augmented reality
The moment that made everyone stop was the AR step. With an iPad we built the chair in real time, with Grasshopper on the screen and the wood in the room.
The tablet shows the model; the blocks on the floor follow it.
Waste is just material waiting for the right maths.
The chair
The scraps ended up as a stool. Every block is a leftover piece, fitted into the shape by the algorithm.
Detail of the wall, and two small prototypes.



